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30 lines
699 B
30 lines
699 B
using Exsersewo.UI.ProgressBar;
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using TMPro;
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using UnityEngine;
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public class PlayerCanvasManager : MonoBehaviour
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{
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[SerializeField]
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TextMeshProUGUI Name;
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[SerializeField]
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LabelValueHolder Level;
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[SerializeField]
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ProgressBar HealthBar;
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[SerializeField]
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ProgressBar ExperienceBar;
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public void SetNameText(string text)
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=> Name.SetText(text);
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public void SetLevelValue(string text)
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=> Level.Value.SetText(text);
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public void SetHealthValue(ulong value, ulong maxValue)
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=> HealthBar.SetValue(value, maxValue);
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public void SetExperienceBar(ulong value, ulong maxValue)
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=> ExperienceBar.SetValue(value, maxValue);
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}
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