Synchronise Twitch Events to your Phillips Hue Lights
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using UnityEngine;
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public class HueBridgeShower : MonoBehaviour
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{
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[SerializeField] private TMP_Dropdown dropdown;
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private void Awake()
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{
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if(dropdown == null)
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{
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dropdown = GetComponent<TMP_Dropdown>();
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}
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dropdown.ClearOptions();
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dropdown.AddOptions(new List<string> { "" });
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}
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private void LateUpdate()
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{
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if(GameManager.Instance.FoundBridges != null && GameManager.Instance.FoundBridges.Any())
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{
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dropdown.AddOptions(GameManager.Instance.FoundBridges.Select(x=>$"{x.IpAddress}: {x.BridgeId}").ToList());
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this.enabled = false;
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}
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}
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public void DropdownChanged(int index)
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{
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GameManager.Instance.SetCurrentBridge(GameManager.Instance.FoundBridges[index - 1]);
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}
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}
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