Synchronise Twitch Events to your Phillips Hue Lights
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Twitchue/.gitignore

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1.4 KiB

4 years ago
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
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.vs/
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# Gradle cache directory
.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
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*.tmp
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*.user
*.userprefs
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*.pidb
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*.booproj
*.svd
*.pdb
*.mdb
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*.opendb
*.VC.db
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# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
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# Unity3D generated file on crash reports
sysinfo.txt
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# Builds
*.apk
*.aab
*.unitypackage
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# Crashlytics generated file
crashlytics-build.properties
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# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
/[Aa]ssets/[Aa]uto[Ss]ave/*
/[Aa]ssets/[Aa]uto[Ss]ave/
/[Aa]ssets/[Aa]uto[Ss]ave.meta