@ -1,353 +1,74 @@ |
||||
## Ignore Visual Studio temporary files, build results, and |
||||
## files generated by popular Visual Studio add-ons. |
||||
## |
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore |
||||
|
||||
# User-specific files |
||||
*.rsuser |
||||
*.suo |
||||
*.user |
||||
*.userosscache |
||||
*.sln.docstates |
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio) |
||||
*.userprefs |
||||
|
||||
# Mono auto generated files |
||||
mono_crash.* |
||||
|
||||
# Build results |
||||
[Dd]ebug/ |
||||
[Dd]ebugPublic/ |
||||
[Rr]elease/ |
||||
[Rr]eleases/ |
||||
x64/ |
||||
x86/ |
||||
[Aa][Rr][Mm]/ |
||||
[Aa][Rr][Mm]64/ |
||||
bld/ |
||||
[Bb]in/ |
||||
[Oo]bj/ |
||||
[Ll]og/ |
||||
[Ll]ogs/ |
||||
|
||||
# Visual Studio 2015/2017 cache/options directory |
||||
# This .gitignore file should be placed at the root of your Unity project directory |
||||
# |
||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore |
||||
# |
||||
/[Ll]ibrary/ |
||||
/[Tt]emp/ |
||||
/[Oo]bj/ |
||||
/[Bb]uild/ |
||||
/[Bb]uilds/ |
||||
/[Ll]ogs/ |
||||
/[Uu]ser[Ss]ettings/ |
||||
|
||||
# MemoryCaptures can get excessive in size. |
||||
# They also could contain extremely sensitive data |
||||
/[Mm]emoryCaptures/ |
||||
|
||||
# Asset meta data should only be ignored when the corresponding asset is also ignored |
||||
!/[Aa]ssets/**/*.meta |
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin |
||||
# /[Aa]ssets/AssetStoreTools* |
||||
|
||||
# Autogenerated Jetbrains Rider plugin |
||||
/[Aa]ssets/Plugins/Editor/JetBrains* |
||||
|
||||
# Visual Studio cache directory |
||||
.vs/ |
||||
# Uncomment if you have tasks that create the project's static files in wwwroot |
||||
#wwwroot/ |
||||
|
||||
# Visual Studio 2017 auto generated files |
||||
Generated\ Files/ |
||||
|
||||
# MSTest test Results |
||||
[Tt]est[Rr]esult*/ |
||||
[Bb]uild[Ll]og.* |
||||
# Gradle cache directory |
||||
.gradle/ |
||||
|
||||
# NUnit |
||||
*.VisualState.xml |
||||
TestResult.xml |
||||
nunit-*.xml |
||||
|
||||
# Build Results of an ATL Project |
||||
[Dd]ebugPS/ |
||||
[Rr]eleasePS/ |
||||
dlldata.c |
||||
|
||||
# Benchmark Results |
||||
BenchmarkDotNet.Artifacts/ |
||||
|
||||
# .NET Core |
||||
project.lock.json |
||||
project.fragment.lock.json |
||||
artifacts/ |
||||
|
||||
# StyleCop |
||||
StyleCopReport.xml |
||||
|
||||
# Files built by Visual Studio |
||||
*_i.c |
||||
*_p.c |
||||
*_h.h |
||||
*.ilk |
||||
*.meta |
||||
*.obj |
||||
*.iobj |
||||
*.pch |
||||
*.pdb |
||||
*.ipdb |
||||
*.pgc |
||||
*.pgd |
||||
*.rsp |
||||
*.sbr |
||||
*.tlb |
||||
*.tli |
||||
*.tlh |
||||
# Autogenerated VS/MD/Consulo solution and project files |
||||
ExportedObj/ |
||||
.consulo/ |
||||
*.csproj |
||||
*.unityproj |
||||
*.sln |
||||
*.suo |
||||
*.tmp |
||||
*.tmp_proj |
||||
*_wpftmp.csproj |
||||
*.log |
||||
*.vspscc |
||||
*.vssscc |
||||
.builds |
||||
*.user |
||||
*.userprefs |
||||
*.pidb |
||||
*.svclog |
||||
*.scc |
||||
|
||||
# Chutzpah Test files |
||||
_Chutzpah* |
||||
|
||||
# Visual C++ cache files |
||||
ipch/ |
||||
*.aps |
||||
*.ncb |
||||
*.booproj |
||||
*.svd |
||||
*.pdb |
||||
*.mdb |
||||
*.opendb |
||||
*.opensdf |
||||
*.sdf |
||||
*.cachefile |
||||
*.VC.db |
||||
*.VC.VC.opendb |
||||
|
||||
# Visual Studio profiler |
||||
*.psess |
||||
*.vsp |
||||
*.vspx |
||||
*.sap |
||||
|
||||
# Visual Studio Trace Files |
||||
*.e2e |
||||
|
||||
# TFS 2012 Local Workspace |
||||
$tf/ |
||||
|
||||
# Guidance Automation Toolkit |
||||
*.gpState |
||||
|
||||
# ReSharper is a .NET coding add-in |
||||
_ReSharper*/ |
||||
*.[Rr]e[Ss]harper |
||||
*.DotSettings.user |
||||
|
||||
# JustCode is a .NET coding add-in |
||||
.JustCode |
||||
|
||||
# TeamCity is a build add-in |
||||
_TeamCity* |
||||
|
||||
# DotCover is a Code Coverage Tool |
||||
*.dotCover |
||||
|
||||
# AxoCover is a Code Coverage Tool |
||||
.axoCover/* |
||||
!.axoCover/settings.json |
||||
|
||||
# Visual Studio code coverage results |
||||
*.coverage |
||||
*.coveragexml |
||||
|
||||
# NCrunch |
||||
_NCrunch_* |
||||
.*crunch*.local.xml |
||||
nCrunchTemp_* |
||||
|
||||
# MightyMoose |
||||
*.mm.* |
||||
AutoTest.Net/ |
||||
|
||||
# Web workbench (sass) |
||||
.sass-cache/ |
||||
|
||||
# Installshield output folder |
||||
[Ee]xpress/ |
||||
|
||||
# DocProject is a documentation generator add-in |
||||
DocProject/buildhelp/ |
||||
DocProject/Help/*.HxT |
||||
DocProject/Help/*.HxC |
||||
DocProject/Help/*.hhc |
||||
DocProject/Help/*.hhk |
||||
DocProject/Help/*.hhp |
||||
DocProject/Help/Html2 |
||||
DocProject/Help/html |
||||
|
||||
# Click-Once directory |
||||
publish/ |
||||
|
||||
# Publish Web Output |
||||
*.[Pp]ublish.xml |
||||
*.azurePubxml |
||||
# Note: Comment the next line if you want to checkin your web deploy settings, |
||||
# but database connection strings (with potential passwords) will be unencrypted |
||||
*.pubxml |
||||
*.publishproj |
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to |
||||
# checkin your Azure Web App publish settings, but sensitive information contained |
||||
# in these scripts will be unencrypted |
||||
PublishScripts/ |
||||
|
||||
# NuGet Packages |
||||
*.nupkg |
||||
# NuGet Symbol Packages |
||||
*.snupkg |
||||
# The packages folder can be ignored because of Package Restore |
||||
**/[Pp]ackages/* |
||||
# except build/, which is used as an MSBuild target. |
||||
!**/[Pp]ackages/build/ |
||||
# Uncomment if necessary however generally it will be regenerated when needed |
||||
#!**/[Pp]ackages/repositories.config |
||||
# NuGet v3's project.json files produces more ignorable files |
||||
*.nuget.props |
||||
*.nuget.targets |
||||
|
||||
# Microsoft Azure Build Output |
||||
csx/ |
||||
*.build.csdef |
||||
|
||||
# Microsoft Azure Emulator |
||||
ecf/ |
||||
rcf/ |
||||
|
||||
# Windows Store app package directories and files |
||||
AppPackages/ |
||||
BundleArtifacts/ |
||||
Package.StoreAssociation.xml |
||||
_pkginfo.txt |
||||
*.appx |
||||
*.appxbundle |
||||
*.appxupload |
||||
|
||||
# Visual Studio cache files |
||||
# files ending in .cache can be ignored |
||||
*.[Cc]ache |
||||
# but keep track of directories ending in .cache |
||||
!?*.[Cc]ache/ |
||||
|
||||
# Others |
||||
ClientBin/ |
||||
~$* |
||||
*~ |
||||
*.dbmdl |
||||
*.dbproj.schemaview |
||||
*.jfm |
||||
*.pfx |
||||
*.publishsettings |
||||
orleans.codegen.cs |
||||
|
||||
# Including strong name files can present a security risk |
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424) |
||||
#*.snk |
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components |
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) |
||||
#bower_components/ |
||||
|
||||
# RIA/Silverlight projects |
||||
Generated_Code/ |
||||
|
||||
# Backup & report files from converting an old project file |
||||
# to a newer Visual Studio version. Backup files are not needed, |
||||
# because we have git ;-) |
||||
_UpgradeReport_Files/ |
||||
Backup*/ |
||||
UpgradeLog*.XML |
||||
UpgradeLog*.htm |
||||
ServiceFabricBackup/ |
||||
*.rptproj.bak |
||||
|
||||
# SQL Server files |
||||
*.mdf |
||||
*.ldf |
||||
*.ndf |
||||
|
||||
# Business Intelligence projects |
||||
*.rdl.data |
||||
*.bim.layout |
||||
*.bim_*.settings |
||||
*.rptproj.rsuser |
||||
*- [Bb]ackup.rdl |
||||
*- [Bb]ackup ([0-9]).rdl |
||||
*- [Bb]ackup ([0-9][0-9]).rdl |
||||
|
||||
# Microsoft Fakes |
||||
FakesAssemblies/ |
||||
|
||||
# GhostDoc plugin setting file |
||||
*.GhostDoc.xml |
||||
|
||||
# Node.js Tools for Visual Studio |
||||
.ntvs_analysis.dat |
||||
node_modules/ |
||||
|
||||
# Visual Studio 6 build log |
||||
*.plg |
||||
|
||||
# Visual Studio 6 workspace options file |
||||
*.opt |
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) |
||||
*.vbw |
||||
|
||||
# Visual Studio LightSwitch build output |
||||
**/*.HTMLClient/GeneratedArtifacts |
||||
**/*.DesktopClient/GeneratedArtifacts |
||||
**/*.DesktopClient/ModelManifest.xml |
||||
**/*.Server/GeneratedArtifacts |
||||
**/*.Server/ModelManifest.xml |
||||
_Pvt_Extensions |
||||
|
||||
# Paket dependency manager |
||||
.paket/paket.exe |
||||
paket-files/ |
||||
|
||||
# FAKE - F# Make |
||||
.fake/ |
||||
|
||||
# CodeRush personal settings |
||||
.cr/personal |
||||
|
||||
# Python Tools for Visual Studio (PTVS) |
||||
__pycache__/ |
||||
*.pyc |
||||
|
||||
# Cake - Uncomment if you are using it |
||||
# tools/** |
||||
# !tools/packages.config |
||||
|
||||
# Tabs Studio |
||||
*.tss |
||||
|
||||
# Telerik's JustMock configuration file |
||||
*.jmconfig |
||||
|
||||
# BizTalk build output |
||||
*.btp.cs |
||||
*.btm.cs |
||||
*.odx.cs |
||||
*.xsd.cs |
||||
|
||||
# OpenCover UI analysis results |
||||
OpenCover/ |
||||
|
||||
# Azure Stream Analytics local run output |
||||
ASALocalRun/ |
||||
|
||||
# MSBuild Binary and Structured Log |
||||
*.binlog |
||||
|
||||
# NVidia Nsight GPU debugger configuration file |
||||
*.nvuser |
||||
# Unity3D generated meta files |
||||
*.pidb.meta |
||||
*.pdb.meta |
||||
*.mdb.meta |
||||
|
||||
# MFractors (Xamarin productivity tool) working folder |
||||
.mfractor/ |
||||
# Unity3D generated file on crash reports |
||||
sysinfo.txt |
||||
|
||||
# Local History for Visual Studio |
||||
.localhistory/ |
||||
# Builds |
||||
*.apk |
||||
*.aab |
||||
*.unitypackage |
||||
|
||||
# BeatPulse healthcheck temp database |
||||
healthchecksdb |
||||
# Crashlytics generated file |
||||
crashlytics-build.properties |
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017 |
||||
MigrationBackup/ |
||||
# Packed Addressables |
||||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* |
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder |
||||
.ionide/ |
||||
# Temporary auto-generated Android Assets |
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta |
||||
/[Aa]ssets/[Ss]treamingAssets/aa/* |
||||
/[Aa]ssets/[Aa]uto[Ss]ave/* |
||||
/[Aa]ssets/[Aa]uto[Ss]ave/ |
||||
/[Aa]ssets/[Aa]uto[Ss]ave.meta |
@ -0,0 +1,8 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 9ad67a686c5c8a24f8d61dac2c30dc73 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
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||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
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||||
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||||
guid: a3d05a4fb8f2ff249b7d3fe4d1245a1d |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
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||||
userData: |
||||
assetBundleName: |
||||
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||||
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||||
guid: bfd0d7f2cf4973348b92ddbccaa9f5ae |
||||
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||||
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||||
MonoImporter: |
||||
serializedVersion: 2 |
||||
defaultReferences: [] |
||||
executionOrder: 0 |
||||
icon: {instanceID: 0} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
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||||
|
||||
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||||
http://emem.store/ |
@ -0,0 +1,8 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 6b55079beec1e174fa726b154a93fc90 |
||||
timeCreated: 1493380610 |
||||
licenseType: Store |
||||
TextScriptImporter: |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
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||||
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||||
guid: b7a87e4a93f2c5741b9032a72f41551f |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
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||||
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||||
guid: 51d6ab8b306c95b47af3caea6efa3765 |
||||
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||||
externalObjects: {} |
||||
mainObjectFileID: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
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||||
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||||
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||||
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||||
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||||
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||||
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||||
forceTextureCase: -2 |
||||
characterSpacing: 0 |
||||
characterPadding: 1 |
||||
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||||
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||||
fontNames: |
||||
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||||
fallbackFontReferences: |
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
fontNames: |
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
assetBundleName: |
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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# Auto detect text files and perform LF normalization |
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* text=auto |
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You may use the HoloLens MDL2 fonts or glyphs included in this file (“Software”) solely to design, develop and test your programs that run on a Microsoft Platform, a Microsoft Platform includes but is not limited to any hardware or software product or service branded by trademark, trade dress, copyright or some other recognized means, as a product or service of Microsoft. |
||||
This license does not grant you the right to distribute or sublicense all or part of the Software to any third party. |
||||
By using the Software you agree to these terms. |
||||
If you do not agree to these terms, do not use the Software. |
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# HoloLens-MDL2_Icons |
||||
|
||||
PNG icon library for developing Microsoft HoloLens Applications using [MixedRealityToolkit-Unity](https://github.com/Microsoft/MixedRealityToolkit-Unity) |
||||
. |
||||
## Usage |
||||
|
||||
|
||||
* Drag [png images](./png512/) to _/Assets/HoloToolkit/UX/Textures/Icons/_ on your Unity projects. |
||||
* Change _Texture type_ to '__Sprite (2D and UI)__' |
||||
|
||||
|
||||
## License |
||||
|
||||
PNG images are genarated from [HoloLens MDL2 fonts](https://docs.microsoft.com/en-us/windows/uwp/design/downloads/). |
||||
|
||||
HoloLens MDL2 fonts EULA is : |
||||
> You may use the HoloLens MDL2 fonts or glyphs included in this file (“Software”) solely to design, develop and test your programs that run on a Microsoft Platform, a Microsoft Platform includes but is not limited to any hardware or software product or service branded by trademark, trade dress, copyright or some other recognized means, as a product or service of Microsoft. This license does not grant you the right to distribute or sublicense all or part of the Software to any third party. By using the Software you agree to these terms. If you do not agree to these terms, do not use the Software. |
||||
|
||||
|
||||
## Related |
||||
* [MixedRealityToolkit-Unity/Assets/HoloToolkit/UX/Textures/Icons/](https://github.com/Microsoft/MixedRealityToolkit-Unity/tree/master/Assets/HoloToolkit/UX/Textures/Icons) |
||||
* [Design toolkits and samples for UWP apps](https://docs.microsoft.com/en-us/windows/uwp/design/downloads/) |
||||
* [Segoe MDL2 icons on Windows Dev Center](https://docs.microsoft.com/en-us/windows/uwp/design/style/segoe-ui-symbol-font) |
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