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5 years ago
using Discord;
using Discord.Addons.Interactive;
using Discord.Commands;
using Kehyeedra3.Preconditions;
using Kehyeedra3.Services.Models;
using Microsoft.EntityFrameworkCore.ChangeTracking.Internal;
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
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using System.Text;
using System.Threading.Tasks;
namespace Kehyeedra3.Commands
{
public class Admin : InteractiveBase ///////////////////////////////////////////////
{
[RequireRolePrecondition(AccessLevel.ServerAdmin)]
[Command("adddelet"), Summary("Adds a delet this image to the bot from link or image (admin only)")]
public async Task AddDelet() //Listens for attachments
{
var attachments = Context.Message.Attachments;//Gets attachments as var
foreach (var item in attachments)
{
Uri link = new Uri(item.Url);
using (WebClient _webclient = new WebClient())
{
string location = Path.Combine(Environment.CurrentDirectory, "delet");
if (!Directory.Exists(location))
Directory.CreateDirectory(location);
location += "/" + item.Filename;
_webclient.DownloadFileAsync(link, location);
}
await ReplyAsync($"Delet added");
break;
}
}
[RequireRolePrecondition(AccessLevel.ServerAdmin)]
[Command("adddelet"), Summary("Adds a delet this image to the bot from link or image (admin only)")]
public async Task AddDelet(string url) //Listens for urls
{
Uri link = new Uri(url);
using (WebClient _webclient = new WebClient())
{
string location = Path.Combine(Environment.CurrentDirectory, $"delet");
if (!Directory.Exists(location))
Directory.CreateDirectory(location);
location += "/" + Guid.NewGuid() + ".jpg";
_webclient.DownloadFileAsync(link, location);
}
await ReplyAsync($"Delet added");
}
[RequireRolePrecondition(AccessLevel.ServerAdmin)]
[Command("say"), Summary("Sends given message to given channel (admin only)")]
public async Task Say(ITextChannel channel, [Remainder]string message)
{
await channel.SendMessageAsync(message);
}
[RequireRolePrecondition(AccessLevel.BotOwner)]
[Command("modifybot"), Summary("name")]
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public async Task ModifyBot(string _name)
{
//reference current bot user
var BotCurrUser = Bot._bot.CurrentUser;
await BotCurrUser.ModifyAsync(x =>
{
//sets name
x.Username = _name;
});
//reply
await ReplyAsync($"Set name to {_name}");
}
[RequireRolePrecondition(AccessLevel.BotOwner)]
[Command("vbi", RunMode = RunMode.Async)]
public async Task VerifyBankIntegrity()
{
using var Database = new ApplicationDbContextFactory().CreateDbContext();
List<User> users = Database.Users.OrderByDescending(user => user.Money).ToList();
User bank = Database.Users.FirstOrDefault(x => x.Id == 0);
int existing = 0;
users.ForEach(x => existing += Convert.ToInt32(x.Money));
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int difference = 1000000 - existing;
string content = "";
if (difference >= 0)
{
content += $"Current stability is: {existing / 10000d}%\n";
}
else
{
content += $"Current stability is: {(1000000d / existing) * 100}%\n";
}
if (difference != 0)
{
content += "Do you want to stabilize existing economy?";
await Context.Channel.SendMessageAsync($"{content}");
var message = await NextMessageAsync();
if (message != null && message.Content.ToLowerInvariant() == "yes")
{
bank.Money += difference;
await Database.SaveChangesAsync();
if (difference > 0)
{
await Context.Channel.SendMessageAsync($"Economy has been stabilized by adding {difference / 10000d}% to bank");
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}
else
{
await Context.Channel.SendMessageAsync($"Economy has been stabilized by removing {0-difference / 10000d}% from bank");
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}
}
}
else
{
await Context.Channel.SendMessageAsync($"{content}");
}
}
[RequireRolePrecondition(AccessLevel.BotOwner)]
[Command("modifymoney"), Alias("mm"),Summary("add / set")]
public async Task ModMoney(string type, int amount, IUser target = null)
{
User user;
if (type.ToLowerInvariant() == "add" || type.ToLowerInvariant() == "set")
{
using var Database = new ApplicationDbContextFactory().CreateDbContext();
string yuser = "";
if (target == null)
{
user = Database.Users.FirstOrDefault(x => x.Id == Context.User.Id);
yuser = $"{Context.User.Username}";
}
else
{
user = Database.Users.FirstOrDefault(x => x.Id == target.Id);
yuser = $"{target.Username}";
}
if (type == "add")
{
if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), amount))
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, convince someone to gamble");
return;
}
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSet **{yuser}**'s money to **{user.Money.ToYeedraDisplay()}%**.");
await Database.SaveChangesAsync();
return;
}
else if (type == "set")
{
if (amount < 0)
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nCan't set to a negative.");
return;
}
else
{
if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), amount - user.Money))
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, convince someone to gamble.");
return;
}
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSet **{yuser}**'s money to **{((long)amount).ToYeedraDisplay()}%**.");
await Database.SaveChangesAsync();
return;
}
}
}
else
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nInvalid type.");
}
}
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// test commands
//[Command("cbt", RunMode = RunMode.Async)]
//public async Task CombatTest()
//{
// string[] attackse = new string[]
// {
// "a bite",
// "a crowbar",
// "invasive odor",
// "an intense slap"
// };
// int hp = 100;
// int atk = 100;
// int bhp = 1000;
// int dmg = 0;
// int edg = 0;
// string cbta = "";
// int numatt = SRandom.Next(attackse.Length);
// string at1;
// string at2;
// string eattack;
// int cb;
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBattle against **Fishthot**\nChoose your battle fish:\n**Pistol Shrimp | Coomfish**");
// var message = await NextMessageAsync();
// if (message.Content.ToLowerInvariant() == "pistol shrimp")
// {
// cbta = "Pistol Shrimp";
// at1 = "Gun";
// at2 = "Crowbar";
// cb = 1;
// hp = 80;
// atk = 20;
// }
// else if (message.Content.ToLowerInvariant() == "coomfish")
// {
// cbta = "Coomfish";
// at1 = "Eruption";
// at2 = "Smack";
// cb = 2;
// hp = 160;
// atk = 10;
// }
// else
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nInvalid battle fish??? are you RETARDeDED??");
// return;
// }
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYou have chosen: **{cbta}**, your stats are HP: **{hp}** ATK: **{atk}**\n\nBegin battle?");
// message = await NextMessageAsync();
// if (message.Content.ToLowerInvariant() == "yes")
// {
// string ment = $"{Context.User.Mention}\n";
// while (bhp > 0 && hp > 0)
// {
// if (bhp > 0 && hp > 0)
// {
// edg = SRandom.Next(3, 16);
// dmg = SRandom.Next(atk, atk * 20);
// eattack = attackse[numatt];
// hp -= edg;
// await Context.Channel.SendMessageAsync($"{ment}**Fishthot** attacks with {eattack}, dealing **{edg}** damage.\n**{cbta}**'s **HP** drops to {hp}.");
// ment = "";
// if (hp <= 0)
// {
// await Context.Channel.SendMessageAsync($"Oh dear! **{cbta}** has fallen in battle.\nChoose your last ditch effort.\n**Belt** | **Punch**");
// message = await NextMessageAsync();
// if (message.Content.ToLowerInvariant() == "belt")
// {
// dmg = SRandom.Next(20, 100);
// bhp -= dmg;
// }
// else if (message.Content.ToLowerInvariant() == "punch")
// {
// dmg = SRandom.Next(40, 80);
// bhp -= dmg;
// }
// await Context.Channel.SendMessageAsync($"Your last ditch effort dealt **{dmg}** damage, reducing **Fishthot**'s health to {bhp}.");
// }
// else
// {
// bhp -= dmg;
// await Context.Channel.SendMessageAsync($"What will you attack with?\n**{at1}** | **{at2}**");
// message = await NextMessageAsync();
// if (cb == 1 && message.Content.ToLowerInvariant() == "gun")
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** pulls out his trusty glock and shoots at **Fishthot**, dealing **{dmg}** damage.\n**Fishthot**'s HP has been reduced to **{bhp}**.");
// }
// else if (cb == 1 && message.Content.ToLowerInvariant() == "crowbar")
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** unsheathes a menacing looking crowbar and lands a nice smack on **Fishthot**, dealing **{dmg}** damage.\n**Fishthot**'s HP has been reduced to **{bhp}**.");
// }
// else if (cb == 2 && message.Content.ToLowerInvariant() == "eruption")
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** releases a massive ***CUM ERUPTION*** on **Fishthot**, dealing **{dmg}** damage.\n**Fishthot**'s HP has been reduced to **{bhp}**.");
// }
// else if (cb == 2 && message.Content.ToLowerInvariant() == "smack")
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** feeds **Fishthot** a nice knuckle sandwich with his **Power Arm**, dealing **{dmg}** damage.\n**Fishthot**'s HP has been reduced to **{bhp}**.");
// }
// else
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** did not understand your command.\n**{cbta}** is looking at you with disappointed eyes.\nYour turn is skipped, good job retard.");
// }
// }
// }
// else
// {
// if (bhp <= 0 && hp > 0)
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**You win!** Go buy **{cbta}** a beer or something for his great accomplishments.");
// break;
// }
// else if (bhp <= 0 && hp < 0)
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** is gone. But so is **Fishthot**. Make sure to boil him in a good broth, he would have deserved it.");
// break;
// }
// else if (hp <= 0)
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**{cbta}** is gone. Now nothing stands between **Fishthot** and your frail frame.");
// break;
// }
// else
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSomething went ***REALLY*** wrong");
// break;
// }
// }
// }
// }
// else
// {
// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nyou afraid or something? loser lmao");
// return;
// }
//}
}
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}