fixed nick change

literally just made it do the thing before posting the message
master
Lan 3 years ago
parent bb9a95a658
commit 5eba608962
  1. 2
      Kehyeedra3/Commands/Stuff.cs
  2. 1
      Kehyeedra3/Kehyeedra3.csproj

@ -400,8 +400,8 @@ namespace Kehyeedra3.Commands
} }
else else
{ {
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nLet's fucking goooo");
await usr.ModifyAsync(x => x.Nickname = $"{name}"); await usr.ModifyAsync(x => x.Nickname = $"{name}");
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nLet's fucking goooo");
} }
} }
else else

@ -14,7 +14,6 @@
<PackageReference Include="Discord.Net.Labs.Webhook" Version="2.3.3" /> <PackageReference Include="Discord.Net.Labs.Webhook" Version="2.3.3" />
<PackageReference Include="Discord.Net.Labs.WebSocket" Version="2.3.9-pre" /> <PackageReference Include="Discord.Net.Labs.WebSocket" Version="2.3.9-pre" />
<PackageReference Include="dotenv.net" Version="2.1.3" /> <PackageReference Include="dotenv.net" Version="2.1.3" />
<PackageReference Include="LostTech.TensorFlow.GPT" Version="0.1.0" />
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="7.23.3" /> <PackageReference Include="Magick.NET-Q16-AnyCPU" Version="7.23.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.11"> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.11">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>

Loading…
Cancel
Save