small edits
also minor improvements to fish stuff and commented bulksell because I accidentally pushed it as an incomplete thing
This commit is contained in:
@@ -231,9 +231,9 @@ namespace Kehyeedra3.Commands
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\narrrrr-right, ye scurby bastard, I know yer eager t' scour the seven seas but ye needs t' wait till the next minute t' pillage the booty'o'the depths, savvy?");
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return;
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}
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if (guser.GeneralInventory != null|| guser.GeneralInventory != "{}")
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if (guser.GeneralInventory != null || guser.GeneralInventory != "{}")
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{
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items = guser.GetGenInve(); //
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items = guser.GetGenInve();
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int[] subtract = { 0 };
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subtract[0] = -1;
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if (items.TryGetValue(Items.SpecialBait, out int[] SpecB))
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@@ -289,7 +289,7 @@ namespace Kehyeedra3.Commands
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int rari = SRandom.Next(0, 2001);
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int weigh = SRandom.Next(10, 1501+prestige*500);
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int tierRoll = SRandom.Next(0, 20*rod+10*prestige+11);
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int dCatchRoll = SRandom.Next(0, 1000+prestige*20);
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int dCatchRoll = SRandom.Next(1, 1000)+prestige*20;
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int dcatch = 1;
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int rarity;
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@@ -880,157 +880,159 @@ namespace Kehyeedra3.Commands
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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}
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}/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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else if (input == "bulksell")
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{
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int value = 0;
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int count = 0;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//else if (input == "bulksell")
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//{
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// int value = 0;
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// int count = 0;
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FishSize size;
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if (fuser.Inventory.Length < 3)
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{
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await Context.Channel.SendMessageAsync($"Your inventory is empty. Try fishing more.");
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return;
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}
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// FishSize size;
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// if (fuser.Inventory.Length < 3)
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// {
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// await Context.Channel.SendMessageAsync($"Your inventory is empty. Try fishing more.");
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// return;
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// }
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSpecify the tier.\n");
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var inp = await NextMessageAsync();
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int tier = int.Parse(inp.Content);
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSpecify the tier.\n");
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// var inp = await NextMessageAsync();
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// int tier = int.Parse(inp.Content);
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if (tier > 0 && tier < 5)
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{
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switch (tier)
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{
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case 1:
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{
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T1).ToList();
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}
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break;
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case 2:
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{
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T2).ToList();
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}
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break;
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case 3:
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{
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T3).ToList();
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}
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break;
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case 4:
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{
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T4).ToList();
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}
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break;
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}
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rarfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Rare).ToList();
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uncfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Uncommon).ToList();
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comfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Common).ToList();
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}
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else if (tier < 1 || tier > 4)
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nTier not available.");
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return;
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}
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foreach (var f in fishinv)
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{
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int[] amounts;
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if (!fishinv.TryGetValue(f.Key, out amounts))
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{
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amounts = new int[] { 0, 0, 0 };
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fishinv.Add(f.Key, amounts);
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}
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// if (tier > 0 && tier < 5)
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// {
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// switch (tier)
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// {
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// case 1:
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// {
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T1).ToList();
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// }
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// break;
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// case 2:
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// {
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T2).ToList();
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// }
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// break;
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// case 3:
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// {
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T3).ToList();
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// }
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// break;
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// case 4:
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// {
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T4).ToList();
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// }
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// break;
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// }
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// rarfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Rare).ToList();
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// uncfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Uncommon).ToList();
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// comfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Common).ToList();
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// }
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// else if (tier < 1 || tier > 4)
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// {
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nTier not available.");
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// return;
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// }
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// foreach (var f in fishinv)
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// {
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// int[] amounts;
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// if (!fishinv.TryGetValue(f.Key, out amounts))
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// {
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// amounts = new int[] { 0, 0, 0 };
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// fishinv.Add(f.Key, amounts);
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// }
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fish = fishes.FirstOrDefault(i => i.Id == f.Key);
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if (fish.Rarity != FishRarity.Legendary)
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{
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count += f.Value[0] + f.Value[1] + f.Value[2];
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// fish = fishes.FirstOrDefault(i => i.Id == f.Key);
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// if (fish.Rarity != FishRarity.Legendary)
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// {
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// count += f.Value[0] + f.Value[1] + f.Value[2];
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switch (fish.Rarity) //small
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{
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case FishRarity.Common:
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{
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value += (int)fish.Tier * 1 * 1;
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}
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break;
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case FishRarity.Uncommon:
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{
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value += (int)fish.Tier * 1 * 3;
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}
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break;
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case FishRarity.Rare:
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{
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value += (int)fish.Tier * 1 * 6;
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}
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break;
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}
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////
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switch (fish.Rarity) //med
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{
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case FishRarity.Common:
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{
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value += (int)fish.Tier * 2 * 1;
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}
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break;
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case FishRarity.Uncommon:
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{
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value += (int)fish.Tier * 2 * 3;
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}
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break;
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case FishRarity.Rare:
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{
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value += (int)fish.Tier * 2 * 6;
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}
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break;
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}
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////
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switch (fish.Rarity) //large
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{
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case FishRarity.Common:
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{
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value += (int)fish.Tier * 3 * 1;
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}
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break;
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case FishRarity.Uncommon:
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{
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value += (int)fish.Tier * 3 * 3;
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}
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break;
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case FishRarity.Rare:
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{
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value += (int)fish.Tier * 3 * 6;
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}
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break;
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}
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// switch (fish.Rarity) //small
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// {
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// case FishRarity.Common:
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// {
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// value += (int)fish.Tier * 1 * 1;
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// }
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// break;
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// case FishRarity.Uncommon:
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// {
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// value += (int)fish.Tier * 1 * 3;
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// }
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// break;
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// case FishRarity.Rare:
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// {
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// value += (int)fish.Tier * 1 * 6;
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// }
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// break;
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// }
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// ////
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// switch (fish.Rarity) //med
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// {
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// case FishRarity.Common:
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// {
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// value += (int)fish.Tier * 2 * 1;
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// }
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// break;
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// case FishRarity.Uncommon:
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// {
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// value += (int)fish.Tier * 2 * 3;
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// }
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// break;
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// case FishRarity.Rare:
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// {
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// value += (int)fish.Tier * 2 * 6;
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// }
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// break;
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// }
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// ////
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// switch (fish.Rarity) //large
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// {
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// case FishRarity.Common:
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// {
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// value += (int)fish.Tier * 3 * 1;
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// }
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// break;
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// case FishRarity.Uncommon:
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// {
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// value += (int)fish.Tier * 3 * 3;
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// }
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// break;
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// case FishRarity.Rare:
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// {
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// value += (int)fish.Tier * 3 * 6;
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// }
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// break;
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// }
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYou're about to sell **{count} Fish** for **{((long)value).ToYeedraDisplay()}**.\nType 'ok' to confirm.");
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inp = await NextMessageAsync();
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if (inp.Content.ToLowerInvariant() == "ok")
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{
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYou're about to sell **{count} Fish** for **{((long)value).ToYeedraDisplay()}**.\nType 'ok' to confirm.");
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// inp = await NextMessageAsync();
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// if (inp.Content.ToLowerInvariant() == "ok")
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// {
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fuser.SetInventory(fishinv);
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// fuser.SetInventory(fishinv);
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if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), value))
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, buy more bait.");
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return;
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}
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await Database.SaveChangesAsync();
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// if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), value))
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// {
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, buy more bait.");
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// return;
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// }
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// await Database.SaveChangesAsync();
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nThanks, seaman, enjoy your moolah.");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nThanks, seaman, enjoy your moolah.");
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}
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else
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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}
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}
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// }
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// else
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// {
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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// }
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// }
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}
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// }
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}///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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}
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}
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@@ -35,7 +35,7 @@ namespace Kehyeedra3.Commands
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}
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}
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[Command("ratetrap"), Summary("Rates your or another person's trap potential as a percentage")]
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[Command("ratenuts"), Summary("Rates your or another person's sack.")]
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public async Task RateTrap( string name = null)
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{
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if (name == null)
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@@ -45,12 +45,12 @@ namespace Kehyeedra3.Commands
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int trapRating0 = rando.Next(0, 101);
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if (trapRating0 == 100)
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{
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int trapRating1 = rando1.Next(0, 1001);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now you're {trapRating1}% passable");
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int trapRating1 = rando1.Next(0, 10001);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nCongrats king, your boss nuts weigh {trapRating1}g.");
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}
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else
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now you're {trapRating0}% passable");
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYour nuts weigh {trapRating0}g.");
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}
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}
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else
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@@ -60,12 +60,12 @@ namespace Kehyeedra3.Commands
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int trapRating0 = rando.Next(0, 101);
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if (trapRating0 == 100)
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{
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int trapRating1 = rando1.Next(0, 1001);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now {name} is {trapRating1}% passable");
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int trapRating1 = rando1.Next(100, 10001);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nCongrats {name}, your boss nuts weigh {trapRating1}g.");
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}
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else
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now {name} is {trapRating0}% passable");
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{name}'s nuts weigh {trapRating0}g.");
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}
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}
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@@ -98,12 +98,11 @@ namespace Kehyeedra3.Commands
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string result = new DataTable().Compute(input, null).ToString();
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await Context.Channel.SendMessageAsync($"{Context.User.Mention} {input} = {result}");
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}
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[Command("roll"), Summary("Rolls dice. Eg. 'roll d20'")]
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public async Task RollDice([Remainder] string input)
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[Command("roll"), Summary("Rolls dice. Eg. 'roll 20'")]
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public async Task RollDice([Remainder] int input)
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{
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int dinput = int.Parse(input.Substring(input.IndexOf("d")).Replace("d", ""));
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int output = SRandom.Next(dinput);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{output+1}");
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int output = SRandom.Next(input+1);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{output}");
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}
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[Command("remind"), Summary("Reminds you in a given time. (days, hours, minutes) Eg. 'remind 1 2 3 wash hands' would remind you in 1 day, 2 hours, 3 minutes to wash your hands")]
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public async Task Reminder(ulong d, ulong h, ulong m, [Remainder] string r = null)
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Reference in New Issue
Block a user