small edits
also minor improvements to fish stuff and commented bulksell because I accidentally pushed it as an incomplete thing
This commit is contained in:
@@ -233,7 +233,7 @@ namespace Kehyeedra3.Commands
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}
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}
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if (guser.GeneralInventory != null || guser.GeneralInventory != "{}")
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if (guser.GeneralInventory != null || guser.GeneralInventory != "{}")
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{
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{
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items = guser.GetGenInve(); //
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items = guser.GetGenInve();
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int[] subtract = { 0 };
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int[] subtract = { 0 };
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subtract[0] = -1;
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subtract[0] = -1;
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if (items.TryGetValue(Items.SpecialBait, out int[] SpecB))
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if (items.TryGetValue(Items.SpecialBait, out int[] SpecB))
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@@ -289,7 +289,7 @@ namespace Kehyeedra3.Commands
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int rari = SRandom.Next(0, 2001);
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int rari = SRandom.Next(0, 2001);
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int weigh = SRandom.Next(10, 1501+prestige*500);
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int weigh = SRandom.Next(10, 1501+prestige*500);
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int tierRoll = SRandom.Next(0, 20*rod+10*prestige+11);
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int tierRoll = SRandom.Next(0, 20*rod+10*prestige+11);
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int dCatchRoll = SRandom.Next(0, 1000+prestige*20);
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int dCatchRoll = SRandom.Next(1, 1000)+prestige*20;
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int dcatch = 1;
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int dcatch = 1;
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int rarity;
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int rarity;
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@@ -880,157 +880,159 @@ namespace Kehyeedra3.Commands
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{
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{
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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}
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}
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}/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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}
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else if (input == "bulksell")
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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{
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//else if (input == "bulksell")
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int value = 0;
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//{
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int count = 0;
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// int value = 0;
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// int count = 0;
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FishSize size;
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// FishSize size;
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if (fuser.Inventory.Length < 3)
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// if (fuser.Inventory.Length < 3)
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{
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// {
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await Context.Channel.SendMessageAsync($"Your inventory is empty. Try fishing more.");
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// await Context.Channel.SendMessageAsync($"Your inventory is empty. Try fishing more.");
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return;
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// return;
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}
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// }
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSpecify the tier.\n");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nSpecify the tier.\n");
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var inp = await NextMessageAsync();
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// var inp = await NextMessageAsync();
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int tier = int.Parse(inp.Content);
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// int tier = int.Parse(inp.Content);
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if (tier > 0 && tier < 5)
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// if (tier > 0 && tier < 5)
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{
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// {
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switch (tier)
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// switch (tier)
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{
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// {
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case 1:
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// case 1:
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{
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// {
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T1).ToList();
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T1).ToList();
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}
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// }
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break;
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// break;
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case 2:
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// case 2:
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{
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// {
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T2).ToList();
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T2).ToList();
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}
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// }
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break;
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// break;
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case 3:
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// case 3:
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{
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// {
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T3).ToList();
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T3).ToList();
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}
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// }
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break;
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// break;
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case 4:
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// case 4:
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{
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// {
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fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T4).ToList();
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// fishTiers = fishes.Where(f => (int)f.Tier == (int)FishTier.T4).ToList();
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}
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// }
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break;
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// break;
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}
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// }
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rarfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Rare).ToList();
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// rarfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Rare).ToList();
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uncfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Uncommon).ToList();
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// uncfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Uncommon).ToList();
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comfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Common).ToList();
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// comfish = fishTiers.Where(f => (int)f.Rarity == (int)FishRarity.Common).ToList();
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}
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// }
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else if (tier < 1 || tier > 4)
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// else if (tier < 1 || tier > 4)
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{
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// {
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nTier not available.");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nTier not available.");
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return;
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// return;
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}
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// }
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foreach (var f in fishinv)
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// foreach (var f in fishinv)
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{
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// {
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int[] amounts;
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// int[] amounts;
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if (!fishinv.TryGetValue(f.Key, out amounts))
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// if (!fishinv.TryGetValue(f.Key, out amounts))
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{
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// {
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amounts = new int[] { 0, 0, 0 };
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// amounts = new int[] { 0, 0, 0 };
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fishinv.Add(f.Key, amounts);
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// fishinv.Add(f.Key, amounts);
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}
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// }
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fish = fishes.FirstOrDefault(i => i.Id == f.Key);
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// fish = fishes.FirstOrDefault(i => i.Id == f.Key);
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if (fish.Rarity != FishRarity.Legendary)
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// if (fish.Rarity != FishRarity.Legendary)
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{
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// {
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count += f.Value[0] + f.Value[1] + f.Value[2];
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// count += f.Value[0] + f.Value[1] + f.Value[2];
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switch (fish.Rarity) //small
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// switch (fish.Rarity) //small
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{
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// {
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case FishRarity.Common:
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// case FishRarity.Common:
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{
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// {
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value += (int)fish.Tier * 1 * 1;
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// value += (int)fish.Tier * 1 * 1;
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}
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// }
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break;
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// break;
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case FishRarity.Uncommon:
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// case FishRarity.Uncommon:
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{
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// {
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value += (int)fish.Tier * 1 * 3;
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// value += (int)fish.Tier * 1 * 3;
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}
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// }
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break;
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// break;
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case FishRarity.Rare:
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// case FishRarity.Rare:
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{
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// {
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value += (int)fish.Tier * 1 * 6;
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// value += (int)fish.Tier * 1 * 6;
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}
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// }
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break;
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// break;
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}
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// }
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////
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// ////
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switch (fish.Rarity) //med
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// switch (fish.Rarity) //med
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{
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// {
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case FishRarity.Common:
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// case FishRarity.Common:
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{
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// {
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value += (int)fish.Tier * 2 * 1;
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// value += (int)fish.Tier * 2 * 1;
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}
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// }
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break;
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// break;
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case FishRarity.Uncommon:
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// case FishRarity.Uncommon:
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{
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// {
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value += (int)fish.Tier * 2 * 3;
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// value += (int)fish.Tier * 2 * 3;
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}
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// }
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break;
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// break;
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case FishRarity.Rare:
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// case FishRarity.Rare:
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{
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// {
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value += (int)fish.Tier * 2 * 6;
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// value += (int)fish.Tier * 2 * 6;
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}
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// }
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break;
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// break;
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}
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// }
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////
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// ////
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switch (fish.Rarity) //large
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// switch (fish.Rarity) //large
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{
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// {
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case FishRarity.Common:
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// case FishRarity.Common:
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{
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// {
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value += (int)fish.Tier * 3 * 1;
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// value += (int)fish.Tier * 3 * 1;
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}
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// }
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break;
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// break;
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case FishRarity.Uncommon:
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// case FishRarity.Uncommon:
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{
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// {
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value += (int)fish.Tier * 3 * 3;
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// value += (int)fish.Tier * 3 * 3;
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}
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// }
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break;
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// break;
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case FishRarity.Rare:
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// case FishRarity.Rare:
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{
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// {
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value += (int)fish.Tier * 3 * 6;
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// value += (int)fish.Tier * 3 * 6;
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}
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// }
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break;
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// break;
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}
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// }
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYou're about to sell **{count} Fish** for **{((long)value).ToYeedraDisplay()}**.\nType 'ok' to confirm.");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYou're about to sell **{count} Fish** for **{((long)value).ToYeedraDisplay()}**.\nType 'ok' to confirm.");
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inp = await NextMessageAsync();
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// inp = await NextMessageAsync();
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if (inp.Content.ToLowerInvariant() == "ok")
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// if (inp.Content.ToLowerInvariant() == "ok")
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{
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// {
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fuser.SetInventory(fishinv);
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// fuser.SetInventory(fishinv);
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if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), value))
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// if (!user.GrantMoney(Database.Users.FirstOrDefault(x => x.Id == 0), value))
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{
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// {
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, buy more bait.");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nBank has no money, buy more bait.");
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return;
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// return;
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}
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// }
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await Database.SaveChangesAsync();
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// await Database.SaveChangesAsync();
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nThanks, seaman, enjoy your moolah.");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nThanks, seaman, enjoy your moolah.");
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}
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// }
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else
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// else
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{
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// {
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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// await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI guess I'm starving tonight. :[");
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}
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// }
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}
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// }
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}
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// }
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}///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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}
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}
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}
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}
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@@ -35,7 +35,7 @@ namespace Kehyeedra3.Commands
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}
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}
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}
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}
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[Command("ratetrap"), Summary("Rates your or another person's trap potential as a percentage")]
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[Command("ratenuts"), Summary("Rates your or another person's sack.")]
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public async Task RateTrap( string name = null)
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public async Task RateTrap( string name = null)
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{
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{
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if (name == null)
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if (name == null)
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@@ -45,12 +45,12 @@ namespace Kehyeedra3.Commands
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int trapRating0 = rando.Next(0, 101);
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int trapRating0 = rando.Next(0, 101);
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if (trapRating0 == 100)
|
if (trapRating0 == 100)
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{
|
{
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int trapRating1 = rando1.Next(0, 1001);
|
int trapRating1 = rando1.Next(0, 10001);
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now you're {trapRating1}% passable");
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nCongrats king, your boss nuts weigh {trapRating1}g.");
|
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}
|
}
|
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else
|
else
|
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{
|
{
|
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await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now you're {trapRating0}% passable");
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nYour nuts weigh {trapRating0}g.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
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@@ -60,12 +60,12 @@ namespace Kehyeedra3.Commands
|
|||||||
int trapRating0 = rando.Next(0, 101);
|
int trapRating0 = rando.Next(0, 101);
|
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if (trapRating0 == 100)
|
if (trapRating0 == 100)
|
||||||
{
|
{
|
||||||
int trapRating1 = rando1.Next(0, 1001);
|
int trapRating1 = rando1.Next(100, 10001);
|
||||||
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now {name} is {trapRating1}% passable");
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nCongrats {name}, your boss nuts weigh {trapRating1}g.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nI'd say right now {name} is {trapRating0}% passable");
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{name}'s nuts weigh {trapRating0}g.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,12 +98,11 @@ namespace Kehyeedra3.Commands
|
|||||||
string result = new DataTable().Compute(input, null).ToString();
|
string result = new DataTable().Compute(input, null).ToString();
|
||||||
await Context.Channel.SendMessageAsync($"{Context.User.Mention} {input} = {result}");
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention} {input} = {result}");
|
||||||
}
|
}
|
||||||
[Command("roll"), Summary("Rolls dice. Eg. 'roll d20'")]
|
[Command("roll"), Summary("Rolls dice. Eg. 'roll 20'")]
|
||||||
public async Task RollDice([Remainder] string input)
|
public async Task RollDice([Remainder] int input)
|
||||||
{
|
{
|
||||||
int dinput = int.Parse(input.Substring(input.IndexOf("d")).Replace("d", ""));
|
int output = SRandom.Next(input+1);
|
||||||
int output = SRandom.Next(dinput);
|
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{output}");
|
||||||
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n{output+1}");
|
|
||||||
}
|
}
|
||||||
[Command("remind"), Summary("Reminds you in a given time. (days, hours, minutes) Eg. 'remind 1 2 3 wash hands' would remind you in 1 day, 2 hours, 3 minutes to wash your hands")]
|
[Command("remind"), Summary("Reminds you in a given time. (days, hours, minutes) Eg. 'remind 1 2 3 wash hands' would remind you in 1 day, 2 hours, 3 minutes to wash your hands")]
|
||||||
public async Task Reminder(ulong d, ulong h, ulong m, [Remainder] string r = null)
|
public async Task Reminder(ulong d, ulong h, ulong m, [Remainder] string r = null)
|
||||||
|
|||||||
@@ -230,7 +230,7 @@ namespace Kehyeedra3.Services.Models
|
|||||||
|
|
||||||
new Fish() //// Tier 2
|
new Fish() //// Tier 2
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T2Leg,
|
Id = FishSpecies.Hypnofish,
|
||||||
Name = "Hypnofish",
|
Name = "Hypnofish",
|
||||||
Emote = "<:paska:786244602440450109><:hypnoosi:786244623478947841>",
|
Emote = "<:paska:786244602440450109><:hypnoosi:786244623478947841>",
|
||||||
Rarity = FishRarity.Legendary,
|
Rarity = FishRarity.Legendary,
|
||||||
@@ -238,7 +238,7 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T2Swolefish,
|
Id = FishSpecies.Swolefish,
|
||||||
Name = "Pumped Up Swolefish",
|
Name = "Pumped Up Swolefish",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Rare,
|
Rarity = FishRarity.Rare,
|
||||||
@@ -246,7 +246,7 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T2Gunfish,
|
Id = FishSpecies.Gunfish,
|
||||||
Name = "Gunfish",
|
Name = "Gunfish",
|
||||||
Emote = "<:gunfishleft:793492588799590460><:gunfishright:793492625277714442>",
|
Emote = "<:gunfishleft:793492588799590460><:gunfishright:793492625277714442>",
|
||||||
Rarity = FishRarity.Uncommon,
|
Rarity = FishRarity.Uncommon,
|
||||||
@@ -254,16 +254,24 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T2Com,
|
Id = FishSpecies.Rockfish,
|
||||||
Name = "Rockfish",
|
Name = "Rockfish",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Common,
|
Rarity = FishRarity.Common,
|
||||||
Tier = FishTier.T2
|
Tier = FishTier.T2
|
||||||
},
|
},
|
||||||
|
new Fish()
|
||||||
|
{
|
||||||
|
Id = FishSpecies.Fishlet,
|
||||||
|
Name = "Fishlet",
|
||||||
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
|
Rarity = FishRarity.Common,
|
||||||
|
Tier = FishTier.T2
|
||||||
|
},
|
||||||
|
|
||||||
new Fish() //// Tier 3
|
new Fish() //// Tier 3
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T3Doomfish,
|
Id = FishSpecies.SpecDoomfish,
|
||||||
Name = "Spectral Doomfish",
|
Name = "Spectral Doomfish",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Legendary,
|
Rarity = FishRarity.Legendary,
|
||||||
@@ -271,7 +279,7 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T3Crab,
|
Id = FishSpecies.RevCrab,
|
||||||
Name = "Revenant Crab",
|
Name = "Revenant Crab",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Rare,
|
Rarity = FishRarity.Rare,
|
||||||
@@ -279,7 +287,7 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T3Flameworm,
|
Id = FishSpecies.SpecFlameworm,
|
||||||
Name = "Spectral Flameworm",
|
Name = "Spectral Flameworm",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Uncommon,
|
Rarity = FishRarity.Uncommon,
|
||||||
@@ -287,45 +295,46 @@ namespace Kehyeedra3.Services.Models
|
|||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T3Com,
|
Id = FishSpecies.SpecShrimp,
|
||||||
Name = "Spectral Shrimp",
|
Name = "Spectral Shrimp",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Common,
|
Rarity = FishRarity.Common,
|
||||||
Tier = FishTier.T3
|
Tier = FishTier.T3
|
||||||
},
|
},
|
||||||
|
|
||||||
new Fish() //// Tier 4
|
|
||||||
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T4Leg,
|
Id = FishSpecies.T4PH1,
|
||||||
Name = "Missing T4 Legendary Fish",
|
Name = "Placeholder",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Legendary,
|
Rarity = FishRarity.Legendary,
|
||||||
Tier = FishTier.T4
|
Tier = FishTier.T4
|
||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T4Rar,
|
Id = FishSpecies.T4PH2,
|
||||||
Name = "Missing T4 Rare Fish",
|
Name = "Placeholder",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Rare,
|
Rarity = FishRarity.Rare,
|
||||||
Tier = FishTier.T4
|
Tier = FishTier.T4
|
||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T4Unc,
|
Id = FishSpecies.T4PH3,
|
||||||
Name = "Missing T4 Uncommon Fish",
|
Name = "Placeholder",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Uncommon,
|
Rarity = FishRarity.Uncommon,
|
||||||
Tier = FishTier.T4
|
Tier = FishTier.T4
|
||||||
},
|
},
|
||||||
new Fish()
|
new Fish()
|
||||||
{
|
{
|
||||||
Id = FishSpecies.T4Com,
|
Id = FishSpecies.T4PH4,
|
||||||
Name = "Missing T4 Common Fish",
|
Name = "Placeholder",
|
||||||
Emote = "<:missingLeg:682586847830081551>",
|
Emote = "<:missingLeg:682586847830081551>",
|
||||||
Rarity = FishRarity.Common,
|
Rarity = FishRarity.Common,
|
||||||
Tier = FishTier.T4
|
Tier = FishTier.T4
|
||||||
}
|
},
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -359,29 +368,28 @@ namespace Kehyeedra3.Services.Models
|
|||||||
Carp = 18,
|
Carp = 18,
|
||||||
Megacrab = 19,
|
Megacrab = 19,
|
||||||
//T2 Legendary
|
//T2 Legendary
|
||||||
T2Leg = 20,
|
Hypnofish = 20,
|
||||||
//T2 Rare
|
//T2 Rare
|
||||||
T2Swolefish = 21,
|
Swolefish = 21,
|
||||||
//T2 Uncommon
|
//T2 Uncommon
|
||||||
T2Gunfish = 22,
|
Gunfish = 22,
|
||||||
//T2 Common
|
//T2 Common
|
||||||
T2Com = 23,
|
Rockfish = 23,
|
||||||
|
Fishlet = 24,
|
||||||
|
|
||||||
//T3 Legendary
|
//T3 Legendary
|
||||||
T3Doomfish = 24,
|
SpecDoomfish = 25,
|
||||||
//T3 Rare
|
//T3 Rare
|
||||||
T3Crab = 25,
|
RevCrab = 26,
|
||||||
//T3 Uncommon
|
//T3 Uncommon
|
||||||
T3Flameworm = 26,
|
SpecFlameworm = 27,
|
||||||
//T3 Common
|
//T3 Common
|
||||||
T3Com = 27,
|
SpecShrimp = 28,
|
||||||
//T4 Legendary
|
//T4
|
||||||
T4Leg = 28,
|
T4PH1 = 29,
|
||||||
//T4 Rare
|
T4PH2 = 30,
|
||||||
T4Rar = 29,
|
T4PH3 = 31,
|
||||||
//T4 Uncommon
|
T4PH4 = 32,
|
||||||
T4Unc = 30,
|
|
||||||
//T4 Common
|
|
||||||
T4Com = 31
|
|
||||||
}
|
}
|
||||||
public class FishingInventorySlot
|
public class FishingInventorySlot
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user