using System; using System.Collections.Generic; using System.Text; namespace Kehyeedra3.Services.Models { public class BattleFishCharacters { public enum Character { Null = 0, HoboShrimp = 1, PocketSalmon = 2, Holder2 = 3, Holder3 = 4 } public class BFCharacter { public Character Id; public string Name; public string Emote; public string Intro; public int Attack; public int Defense; public int BaseHealth; public int BaseActionPoints; public int DodgeRate; } public static List GetBFCharList() { return new List { new BFCharacter() { Id = Character.Null, Name = "Secret Squirrel", Emote = "<:skirel:762643322254393364>", Intro = "He looks defeated.", Attack = 5, Defense = 0, BaseHealth = 25, BaseActionPoints = 0, DodgeRate = 0 }, new BFCharacter() { Id = Character.HoboShrimp, Name = "Hobo Shrimp", Emote = "<:missingLeg:682586847830081551>", Intro = "He's been a little down on his luck lately.", Attack = 5, Defense = 5, BaseHealth = 5, BaseActionPoints = 5, DodgeRate = 5 }, new BFCharacter() { Id = Character.PocketSalmon, Name = "Pocket Salmon", Emote = "<:missingLeg:682586847830081551>", Intro = "I pray your pockets don't have holes.", Attack = 5, Defense = 5, BaseHealth = 5, BaseActionPoints = 5, DodgeRate = 5 } }; } } }