oh yeah woo yeah
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Kehyeedra/Kehyeedra3/Bot.cs

187 lines
6.4 KiB

using System;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using System.IO;
using Microsoft.Extensions.DependencyInjection;
using System.Timers;
using System.Net;
using System.Net.Http;
using Kehyeedra3.Services;
using System.Threading;
using Discord.Addons.Interactive;
using dotenv.net;
namespace Kehyeedra3
{
public class Bot
{
/// Star Vars
public static bool IsReady { get; private set; }
public static DiscordSocketClient _bot;
//public static System.Timers.Timer Clockboy;
public static AudioService AudioService;
public static CommandService _cmds;
public static IServiceProvider _dmap;
public static CommandServiceConfig _cmdsconfig;
public static Random _rnd = new Random();
public static string PathToUserData;
public static WebClient WeebClient;
public static ReminderService RmService;
//string[] rcsounds = new string[]
//{
// Environment.CurrentDirectory + @"Audio\goblin_death.wav",
// Environment.CurrentDirectory + @"Audio\cough1.wav",
// Environment.CurrentDirectory + @"Audio\cough2.wav",
// Environment.CurrentDirectory + @"Audio\wilhelmcough.wav",
// Environment.CurrentDirectory + @"Audio\h3h3cough1.wav",
// Environment.CurrentDirectory + @"Audio\h3h3cough2.wav",
// Environment.CurrentDirectory + @"Audio\h3h3cough3.wav",
// Environment.CurrentDirectory + @"Audio\h3h3cough4.wav",
// Environment.CurrentDirectory + @"Audio\h3h3cough5.wav",
// Environment.CurrentDirectory + @"Audio\sodocough.mp3",
// Environment.CurrentDirectory + @"Audio\dbzscream.wav",
// Environment.CurrentDirectory + @"Audio\healthycough1.wav",
// Environment.CurrentDirectory + @"Audio\poohcough1.wav",
// Environment.CurrentDirectory + @"Audio\jontronooh.wav",
// Environment.CurrentDirectory + @"Audio\deep.wav"
//};
public async Task CreateBot()
{
DotEnv.Config(filePath: Path.Combine(AppContext.BaseDirectory, ".env"));
var Config = Configuration.Load();
//Clockboy = new System.Timers.Timer();
WeebClient = new WebClient();
_bot = new DiscordSocketClient(new DiscordSocketConfig()
{
LogLevel = LogSeverity.Verbose,
DefaultRetryMode = RetryMode.AlwaysRetry,
HandlerTimeout = 10000,
ConnectionTimeout = 10000
});
AudioService = new AudioService();
_cmds = new CommandService();
_cmdsconfig = new CommandServiceConfig
{
CaseSensitiveCommands = false
};
_dmap = new ServiceCollection()
.AddSingleton(_bot)
.AddSingleton(_cmds)
.AddSingleton(AudioService)
.AddSingleton(new InteractiveService(_bot))
.BuildServiceProvider();
await CommandHandler.InstallCommands();
EventHandlers.InstallEventHandlers();
//Clockboy.Elapsed += Clockboy_Elapsed;
//Clockboy.Interval = SRandom.Next(3600000, 14400000);
//1200000 = 20 minutes
RmService = new ReminderService();
new Thread(
async () =>
{
Thread.CurrentThread.IsBackground = true;
await RmService.Tick().ConfigureAwait(false);
}
).Start();
}
//private async void Clockboy_Elapsed(object sender, ElapsedEventArgs e)
//{
// foreach(var Guild in _bot.Guilds)
// {
// foreach(var VoiceChannel in Guild.VoiceChannels)
// {
// if (VoiceChannel.Users.Count > 1)
// {
// try
// {
// await AudioService.JoinAudio(Guild, VoiceChannel);
// var file = rcsounds[_rnd.Next(rcsounds.Length - 1)];
// Console.WriteLine("File exists? " + File.Exists(file));
// Console.WriteLine("Playing file: " + file);
// await AudioService.SendAudioAsync(Guild, null, file);
// }
// catch (Exception ex)
// {
// Console.WriteLine(ex);
// }
// finally
// {
// await AudioService.LeaveAudio(Guild);
// }
// }
// }
// }
// Clockboy.Start();
//}
public async Task StartBot()
{
try
{
_bot.Ready += _bot_Ready;
await _bot.LoginAsync(TokenType.Bot, Configuration.Load().Token);
await _bot.StartAsync();
//Clockboy.Start();
//new Thread(async x =>
//{
// await Bot.RmService.Tick();
//}).Start();
await Task.Delay(-1);
}
catch (Exception ex)
{
Console.WriteLine(DateTime.Now + " Error, reason: " + ex.ToString());
}
finally
{
await _bot.StopAsync();
await _bot.LogoutAsync();
Console.ReadLine();
Environment.Exit(0);
}
}
private async Task _bot_Ready()
{
IsReady = true;
}
public static void EnsureConfigExists()
{
string storage = Environment.CurrentDirectory;
if (!Directory.Exists(Path.Combine(storage, "storage")))
Directory.CreateDirectory(Path.Combine(storage, "storage"));
string configfile = Path.Combine(storage, "storage/configuration.json");
if (!File.Exists(configfile))
{
var config = new Configuration();
config.Save();
Console.WriteLine($"The configuration file has been created at {configfile}.\n\nEdit the file with your details and restart");
Console.ReadLine();
Environment.Exit(0);
}
}
}
}