master
exsersewo 4 years ago
commit 0c83805fc1
  1. 330
      .gitignore
  2. 2
      README.md
  3. 13
      src/Luna.Tests/Luna.Tests.csproj
  4. 48
      src/Luna.Tests/Program.cs
  5. 31
      src/Luna.sln
  6. 41
      src/Luna/Audio/AudioClip.cs
  7. 60
      src/Luna/Audio/AudioManager.cs
  8. 11
      src/Luna/Luna.csproj
  9. 48
      src/Luna/Windowing/WindowManager.cs

330
.gitignore vendored

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# Luna
A SFML.Net based Game Engine

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<RuntimeIdentifiers>win7-x64;win7-x86;win81-x64;win81-x86;win10-x64;win10-x86;win8-x64;win8-x86;linux-x64;osx-x64;</RuntimeIdentifiers>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Luna\Luna.csproj" />
</ItemGroup>
</Project>

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using Luna.Audio;
using Luna.Windowing;
using SFML.Graphics;
using SFML.Window;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace Luna.Tests
{
public class Program
{
static async Task CreateWindowAsync()
{
var primaryWindow = WindowManager.AddWindow("Luna", VideoMode.DesktopMode, Styles.Resize);
CircleShape circle = new CircleShape(5f);
primaryWindow.KeyReleased += PrimaryWindow_KeyReleased;
while (primaryWindow.IsOpen)
{
primaryWindow.DispatchEvents();
if (primaryWindow.HasFocus())
{
primaryWindow.Draw(circle, RenderStates.Default);
}
primaryWindow.Display();
}
circle.Dispose();
WindowManager.Dispose();
Console.ReadKey();
}
private static void PrimaryWindow_KeyReleased(object sender, KeyEventArgs e)
{
if (e.Code == Keyboard.Key.Escape)
WindowManager.Windows.FirstOrDefault().Close();
}
static void Main() => CreateWindowAsync().GetAwaiter().GetResult();
}
}

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29215.179
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Luna", "Luna\Luna.csproj", "{7CF0849B-A234-4559-8376-F88B33B656E1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Luna.Tests", "Luna.Tests\Luna.Tests.csproj", "{F773FB38-332B-4542-AFDE-D10BDF2930D4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7CF0849B-A234-4559-8376-F88B33B656E1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7CF0849B-A234-4559-8376-F88B33B656E1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7CF0849B-A234-4559-8376-F88B33B656E1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7CF0849B-A234-4559-8376-F88B33B656E1}.Release|Any CPU.Build.0 = Release|Any CPU
{F773FB38-332B-4542-AFDE-D10BDF2930D4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F773FB38-332B-4542-AFDE-D10BDF2930D4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F773FB38-332B-4542-AFDE-D10BDF2930D4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F773FB38-332B-4542-AFDE-D10BDF2930D4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D315F8F9-24D5-42A4-AD4F-58F5CF70F725}
EndGlobalSection
EndGlobal

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using System;
using System.IO;
namespace Luna.Audio
{
public struct AudioClip
{
public string ReferenceName;
public FileStream File;
public AudioType Type;
public static bool operator ==(AudioClip a, AudioClip b)
=> a.File == b.File && a.ReferenceName.ToLowerInvariant() == b.ReferenceName.ToLowerInvariant() && a.Type == b.Type;
public static bool operator !=(AudioClip a, AudioClip b)
=> a.File != b.File && a.ReferenceName.ToLowerInvariant() != b.ReferenceName.ToLowerInvariant() && a.Type != b.Type;
public override bool Equals(Object o)
{
if (o is AudioClip obj)
{
return this == obj;
}
else
{
return false;
}
}
public override int GetHashCode()
{
return HashCode.Combine(ReferenceName.ToLowerInvariant(), File, Type);
}
}
public enum AudioType
{
SFX,
Music
}
}

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using System.Collections.Generic;
using System.IO;
namespace Luna.Audio
{
public class AudioManager
{
#pragma warning disable IDE0044 // Add readonly modifier
private static List<AudioClip> audioClips = new List<AudioClip>();
#pragma warning restore IDE0044 // Add readonly modifier
public static IReadOnlyList<AudioClip> AudioClips { get => audioClips.AsReadOnly(); }
public static void AddNewClip(AudioClip clip)
=> audioClips.Add(clip);
public static AudioClip AddNewClip(string refname, FileStream file, AudioType type)
{
AudioClip clip = new AudioClip
{
ReferenceName = refname,
File = file,
Type = type
};
audioClips.Add(clip);
return clip;
}
public static void ReplaceClip(AudioClip clip, string refname, FileStream file, AudioType type)
{
var oldclip = audioClips.Find(x => x == clip);
var newclip = new AudioClip()
{
ReferenceName = refname,
File = file,
Type = type
};
audioClips[audioClips.IndexOf(clip)] = newclip;
oldclip.File.Dispose();
}
public static void RemoveClip(AudioClip clip)
=> audioClips.Remove(clip);
public static void RemoveClip(int clip)
=> audioClips.RemoveAt(clip);
public static void Dispose()
{
foreach(var audioClip in audioClips)
{
audioClip.File.Dispose();
audioClips.Remove(audioClip);
}
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SFML.Net" Version="2.5.0" />
</ItemGroup>
</Project>

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using SFML.Graphics;
using SFML.Window;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Luna.Windowing
{
public class WindowManager
{
#pragma warning disable IDE0044 // Add readonly modifier
private static List<RenderWindow> windows = new List<RenderWindow>();
#pragma warning restore IDE0044 // Add readonly modifier
public static IReadOnlyList<RenderWindow> Windows { get => windows.AsReadOnly(); }
public static RenderWindow AddWindow(string title, VideoMode videoMode, Styles style)
{
var window = new RenderWindow(videoMode, title, style);
windows.Add(window);
return window;
}
public static void ReplaceWindow(Window window, string title, VideoMode videoMode, Styles style)
{
var oldwindow = windows.Find(x => x == window);
var newwindow = new RenderWindow(videoMode, title, style);
windows[windows.IndexOf(oldwindow)] = newwindow;
oldwindow.Dispose();
}
public static void RemoveWindow(RenderWindow window)
=> windows.Remove(window);
public static void RemoveWindow(int window)
=> windows.RemoveAt(window);
public static void Dispose()
{
foreach(var window in windows)
{
window.Dispose();
}
}
}
}
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