Update Economy.cs

master
Lan 4 years ago
parent db936fdffe
commit 3327138ca8
  1. 61
      Kehyeedra3/Commands/Economy.cs

@ -249,7 +249,7 @@ namespace Kehyeedra3.Commands
Fish fish;
if (rarity == 777 || (rarity > 2060 && rarity <= 2070) || (rarity >= 2765 && rarity <= 2767))
if (rarity == 777 || (rarity > 2060 && rarity <= 2070) || rarity == 2777)
{
int tierRoll = SRandom.Next(0, 101);
@ -277,9 +277,9 @@ namespace Kehyeedra3.Commands
fish = possibleFishes[SRandom.Next(possibleFishes.Count)];
xp = 10;
}
if (rarity == 777)
if (rarity == 777 || rarity == 2777)
{
xp = 77;
xp = 77+(77*Convert.ToUInt64(rod/2));
}
}
else if (rarity > 1700)
@ -1175,12 +1175,12 @@ namespace Kehyeedra3.Commands
}
}
[Command("xptolevel"),Alias("tolv", "xpto"),Summary("Displays how much xp you need to reach the given level.")]
public async Task XpToNextLevl(ulong lvl)
public async Task XpToNextLevl(ulong lvl, string xp = null)
{
ulong lvlXp = 50;
using (var Database = new ApplicationDbContextFactory().CreateDbContext())
{
if (lvl > 1 && lvl <= 200)
if (lvl > 1 && lvl <= 200 && xp == null)
{
for (ulong i = 1; i < lvl; i++)
{
@ -1199,34 +1199,59 @@ namespace Kehyeedra3.Commands
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nThat's not really possible?");
return;
}
else if (lvl > 200)
else if (lvl > 200 && xp == null)
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n**Lvl 200** is the maximum lvl");
return;
}
else
{
await Context.Channel.SendMessageAsync($"<@242040333309837327>\nA fucky wucky has occurred with {Context.User.Mention}'s command");
return;
}
var user = Database.Fishing.FirstOrDefault(x => x.Id == Context.User.Id);
if (user == null)
if (xp != null && xp == "xp")
{
if (user == null)
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**");
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\n???");
}
}
else
{
if (user.TXp >= lvl)
{
await Context.Channel.SendMessageAsync($"XP since you reached **{lvl}xp : {user.TXp - lvl}**" +
$"\nCurrent XP : **{user.TXp}**");
}
else
{
await Context.Channel.SendMessageAsync($"XP left until **{lvl}xp : {lvl - user.TXp}**" +
$"\nCurrent XP : **{user.TXp}**" +
$"\nProgress to goal : **~{Math.Round(((user.TXp * 100d) / lvl), 0, MidpointRounding.ToEven)}%**");
}
}
}
else
{
if (user.Lvl >= lvl)
if (user == null)
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**" +
$"\nXP since you reached **Lvl {lvl} : {user.TXp - lvlXp}**");
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**");
}
}
else
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**" +
$"\nXP left until **Lvl {lvl} : {lvlXp - user.TXp}**");
if (user.Lvl >= lvl)
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**" +
$"\nXP since you reached **Lvl {lvl} : {user.TXp - lvlXp}**" +
$"\nCurrent XP : **{user.TXp}**");
}
else
{
await Context.Channel.SendMessageAsync($"{Context.User.Mention}\nXP required for **Lvl {lvl} : {lvlXp}**" +
$"\nXP left until **Lvl {lvl} : {lvlXp - user.TXp}**" +
$"\nCurrent XP : **{user.TXp}**" +
$"\nProgress to goal : **~{Math.Round(((user.TXp * 100d) / lvlXp), 0, MidpointRounding.ToEven)}%**");
}
}
}
}

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