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@ -235,7 +235,7 @@ namespace Kehyeedra3.Commands |
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if (lastfish < time) |
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if (lastfish < time) |
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{ |
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{ |
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int rari = (SRandom.Next(0, 2001)); |
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int rari = (SRandom.Next(0, 2001)); |
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int weight = SRandom.Next(10 + Convert.ToInt32(level * 5), 1501); |
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int weight = SRandom.Next(Convert.ToInt32(level * 5), 1501); |
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ulong rarity; |
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ulong rarity; |
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if (level < 100) |
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if (level < 100) |
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@ -375,22 +375,23 @@ namespace Kehyeedra3.Commands |
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weight = 1000; |
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weight = 1000; |
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} |
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} |
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if (weight >= 1000) |
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{ |
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size = FishSize.Medium; |
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if (weight >= (1000 - Convert.ToInt32(level * 2))) |
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if (weight >= (1000 - Convert.ToInt32(level * 2))) |
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{ |
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{ |
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weight = SRandom.Next(10, 2001) + Convert.ToInt32(level * 5); |
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weight = SRandom.Next(100, 2001) + Convert.ToInt32(level * 5); |
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} |
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} |
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if (weight >= 1000) |
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{ |
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size = FishSize.Medium; |
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if (fish.Rarity == FishRarity.Legendary || fish.Rarity == FishRarity.T2Legendary || fish.Rarity == FishRarity.T3Legendary || fish.Rarity == FishRarity.T4Legendary) |
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if (fish.Rarity == FishRarity.Legendary || fish.Rarity == FishRarity.T2Legendary || fish.Rarity == FishRarity.T3Legendary || fish.Rarity == FishRarity.T4Legendary) |
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{ |
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{ |
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weight = SRandom.Next(2000 + Convert.ToInt32(level * 20), 40001); |
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weight = SRandom.Next(2000 + Convert.ToInt32(level * 20), 40001); |
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} |
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} |
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double w = Convert.ToDouble(weight); |
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double w = Convert.ToDouble(weight); |
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if (weight >= 1000) |
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{ |
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xp = Convert.ToUInt64(Math.Round((xp * w / 1000), 0, MidpointRounding.ToEven)); |
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xp = Convert.ToUInt64(Math.Round((xp * w / 1000), 0, MidpointRounding.ToEven)); |
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if (fish.Rarity == FishRarity.Legendary || fish.Rarity == FishRarity.T2Legendary || fish.Rarity == FishRarity.T3Legendary || fish.Rarity == FishRarity.T4Legendary) |
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if (fish.Rarity == FishRarity.Legendary || fish.Rarity == FishRarity.T2Legendary || fish.Rarity == FishRarity.T3Legendary || fish.Rarity == FishRarity.T4Legendary) |
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{ |
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{ |
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if (xp < 100) |
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if (xp < 100) |
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@ -399,7 +400,6 @@ namespace Kehyeedra3.Commands |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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else |
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else |
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{ |
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{ |
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size = FishSize.Small; |
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size = FishSize.Small; |
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